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sg 18(16): e5

Research Article

Business-Savvy Blockchains with Gamification: A Framework for Collaborative Problem Solving

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  • @ARTICLE{10.4108/eai.13-7-2018.155567,
        author={Stefano Dalla Palma and Damian Andrew Tamburri and Remo Pareschi and Carmine Cerrone and Willem-Jan van den Heuvel},
        title={Business-Savvy Blockchains with Gamification: A Framework for Collaborative Problem Solving},
        journal={EAI Endorsed Transactions on Serious Games},
        volume={5},
        number={16},
        publisher={EAI},
        journal_a={SG},
        year={2018},
        month={9},
        keywords={blockchain technology, gamification, optimization, design pattern, software engineering},
        doi={10.4108/eai.13-7-2018.155567}
    }
    
  • Stefano Dalla Palma
    Damian Andrew Tamburri
    Remo Pareschi
    Carmine Cerrone
    Willem-Jan van den Heuvel
    Year: 2018
    Business-Savvy Blockchains with Gamification: A Framework for Collaborative Problem Solving
    SG
    EAI
    DOI: 10.4108/eai.13-7-2018.155567
Stefano Dalla Palma1,*, Damian Andrew Tamburri2, Remo Pareschi1, Carmine Cerrone1, Willem-Jan van den Heuvel2
  • 1: University of Molise, C.da Fonte Lappone 86090 Pesche (IS), Italy
  • 2: Jheronimus Academy of Data Science (JADS), Sint Janssingel 92 5211 DA ’s-Hertogenbosch, The Netherlands
*Contact email: s.dallapalma@studenti.unimol.it

Abstract

This paper proposes a design pattern that combines gamification dynamics along with blockchains for the purpose of using blockchain technology in a business-savvy fashion as support to a framework for collaborative problem solving, i.e., leveraging gamification to incentivize people to produce efficient, freely available and easily accessible solutions in the optimisation research and the potentiality of blockchain technology to safekeep the intellectual property on such solutions, marking the progress of problem solving as intellectual capital. The proposed gamification design pattern is then instantiated in the context of optimisation.

Keywords
blockchain technology, gamification, optimization, design pattern, software engineering
Received
2018-07-18
Accepted
2018-08-10
Published
2018-09-13
Publisher
EAI
http://dx.doi.org/10.4108/eai.13-7-2018.155567

Copyright © 2018 Stefano Dalla Palma et al., licensed to EAI. This is an open access article distributed under the terms of the Creative Commons Attribution license (http://creativecommons.org/licenses/by/3.0/), which permits unlimited use, distribution and reproduction in any medium so long as the original work is properly cited.

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