Proceedings of the 3rd International Conference on New Media Development and Modernized Education, NMDME 2023, October 13–15, 2023, Xi’an, China

Research Article

Research on the Interactive Effects of Augmented Reality (AR) Technology: A Case Study in Science Museum Applications

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  • @INPROCEEDINGS{10.4108/eai.13-10-2023.2341342,
        author={Zhun  Shi and Zihan  Zhao},
        title={Research on the Interactive Effects of Augmented Reality (AR) Technology: A Case Study in Science Museum Applications},
        proceedings={Proceedings of the 3rd International Conference on New Media Development and Modernized Education, NMDME 2023, October 13--15, 2023, Xi’an, China},
        publisher={EAI},
        proceedings_a={NMDME},
        year={2024},
        month={1},
        keywords={ar; science museum; technological application; interaction design},
        doi={10.4108/eai.13-10-2023.2341342}
    }
    
  • Zhun Shi
    Zihan Zhao
    Year: 2024
    Research on the Interactive Effects of Augmented Reality (AR) Technology: A Case Study in Science Museum Applications
    NMDME
    EAI
    DOI: 10.4108/eai.13-10-2023.2341342
Zhun Shi1,*, Zihan Zhao1
  • 1: Jilin Jianzhu University
*Contact email: conmingzhun@163.com

Abstract

With the swift progression of technology, Augmented Reality (AR) has progressively emerged as a pivotal innovation, transitioning from avant-garde research settings to mainstream applications, encompassing a myriad of industries. This article delves profoundly into the deployment of AR within science museums, a domain quintessential for the dissemination and popularization of scientific knowledge. Leveraging its unique capabilities, AR amalgamates virtual and real-time interactions, bestowing audiences with an enhanced immersive learning experience, radically transforming conventional museum exhibitions. While the potential of AR in enriching the content display of science museums and proffering immersive experiences is palpable, it also introduces challenges, especially in the realms of tracking precision and the intricacy of interaction design. This manuscript furnishes a comprehensive overview of AR's definition, its distinction from Virtual Reality (VR), its interactive advantages, and its tangible applications within science museums. The insights proffered aim to steer the future trajectory of science museums, underscoring the transformative potential of AR in public scientific education and outreach.