Research Article
Media Development Learning Game Al-Qur’an Interactive Multimedia Based
@INPROCEEDINGS{10.4108/eai.11-7-2019.2297421, author={Dadan Zaliluddin and Ade Bastian and Arif Muhamad Ramdani}, title={Media Development Learning Game Al-Qur’an Interactive Multimedia Based}, proceedings={Proceedings of the 1st International Conference on Islam, Science and Technology, ICONISTECH 2019, 11-12 July 2019, Bandung, Indonesia.}, publisher={EAI}, proceedings_a={ICONISTECH}, year={2021}, month={1}, keywords={tajweed learning game multimedia mdlc}, doi={10.4108/eai.11-7-2019.2297421} }
- Dadan Zaliluddin
Ade Bastian
Arif Muhamad Ramdani
Year: 2021
Media Development Learning Game Al-Qur’an Interactive Multimedia Based
ICONISTECH
EAI
DOI: 10.4108/eai.11-7-2019.2297421
Abstract
Madrasah Tsanawiyah (MTs) Al-Ihsan Babakanmanjeti are mostly simple learning methods such as writing on the board, reading through books, and lecture methods, especially in the method of learning to read Al-Qur'an like tajwid. The use of learning media that the authors make, namely Al-Qur'an learning games can be an alternative means for students to increase their interest in learning. The presence of Interactive multimedia-based Al-Qur'an reading media is expected to be able to attract the interest of students and the public to learn to focus more on the material being studied especially reading the Qur'an. The system development method used in making Al-Qur'an learning game applications is to use the MDLC method (Multimedia Development Life Cycle). Questionnaires were given to teachers and students who had tried using the Al-Qur'an learning game, the questionnaire was made aimed at knowing the responses of teachers and students to the learning game. Based on the survey results, teachers and students gave a positive response to the Al-Qur'an Media Learning Game application with an average percentage of 88.9% and by teachers an average percentage of 86.8%.