Proceedings of the 4th International Conference on Innovation in Education, Science and Culture, ICIESC 2022, 11 October 2022, Medan, Indonesia

Research Article

Development of 3D Dynamite Box Video Media for Global Perspective Courses based on Case Method in Pgsd Study Program

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  • @INPROCEEDINGS{10.4108/eai.11-10-2022.2325471,
        author={Husna  Parluhutan Tambunan and Yusra  Nasution and Rahmilawati  Ritonga and Dwi  Yulia Annisa and Cepty  Yuria Pratama},
        title={Development of 3D Dynamite Box Video Media for Global Perspective Courses based on Case Method in Pgsd Study Program},
        proceedings={Proceedings of the 4th International Conference on Innovation in Education, Science and Culture, ICIESC 2022, 11 October 2022, Medan, Indonesia},
        publisher={EAI},
        proceedings_a={ICIESC},
        year={2022},
        month={12},
        keywords={development learning video media 3d animation},
        doi={10.4108/eai.11-10-2022.2325471}
    }
    
  • Husna Parluhutan Tambunan
    Yusra Nasution
    Rahmilawati Ritonga
    Dwi Yulia Annisa
    Cepty Yuria Pratama
    Year: 2022
    Development of 3D Dynamite Box Video Media for Global Perspective Courses based on Case Method in Pgsd Study Program
    ICIESC
    EAI
    DOI: 10.4108/eai.11-10-2022.2325471
Husna Parluhutan Tambunan1,*, Yusra Nasution1, Rahmilawati Ritonga1, Dwi Yulia Annisa1, Cepty Yuria Pratama1
  • 1: Universitas Negeri Medan, Jl. Willem Iskandar Psr V Medan Estate
*Contact email: husnaparluhutan@unimed.ac.id

Abstract

This study aims to determine the development, feasibility and practicality of 3-dimensional learning video media for the case method-based global perspective course in the PGSD study program. This type of research is research and development using the ADDIE model. The instruments used are material expert validation sheets, media experts and student response questionnaires. The results of research related to feasibility show that at this stage the researcher evaluates the media that has been developed based on the results of the media feasibility assessment by material experts, media experts, and lecturers. 90% ( material), 95.38% (media), 91.64% (practical) . Based on the results of the validation of Animaker-based animation learning media, it is in the "Very Appropriate" category, so it can be concluded that Animaker-based animation learning media is very feasible to use.