Research Article
Application of Digital Comic Media to Improve Student Understanding of Pancasila and Citizenship Education Subjects
@INPROCEEDINGS{10.4108/eai.1-6-2023.2341438, author={Ade Suherman and Mochamad Ghina Robbani and Jamilah Jamilah and Tetep Tetep}, title={Application of Digital Comic Media to Improve Student Understanding of Pancasila and Citizenship Education Subjects}, proceedings={Proceedings of the 5th International Conference on Law, Social Sciences and Education, ICLSSE 2023, 1st June 2023, Singaraja, Bali, Indonesia}, publisher={EAI}, proceedings_a={ICLSSE}, year={2023}, month={12}, keywords={digital comic media student understanding pancasila education and citizenship}, doi={10.4108/eai.1-6-2023.2341438} }
- Ade Suherman
Mochamad Ghina Robbani
Jamilah Jamilah
Tetep Tetep
Year: 2023
Application of Digital Comic Media to Improve Student Understanding of Pancasila and Citizenship Education Subjects
ICLSSE
EAI
DOI: 10.4108/eai.1-6-2023.2341438
Abstract
This study aims to determine the application of digital comic media in increasing students' understanding of Pancasila and Citizenship Education subjects. This study uses a quantitative approach to quasi-experimental design, in the form of a nonequivalent control group design. The sampling technique was purposive sampling in class XI MIPA at SMAN 16 Garut Regency. Data collection techniques through tests in the form of multiple choices. Data analysis techniques through the N-Gain test. The research results show that; The main function of learning media is digital comic media as a teaching aid that is arranged and created by the teacher to influence the climate, conditions and learning environment, making comic media with attention, the storyline presented is interesting, using an attractive appearance and the language used is good, Presentation of simple material, Results of the N-Gain Test treatment (treatment) using digital comic learning media in learning Pancasila and Citizenship Education, student learning outcomes have higher effectiveness than conventional learning. The teacher's obstacles in implementing digital comic media, namely, first; a good editing process, second; comic media that is made must be in accordance with the theme or material that will be conveyed to students, third; It takes quite a long preparation and application time.