Research Article
Mapping urban accessibility: gamifying the citizens’ experience
@ARTICLE{10.4108/eai.1-12-2015.150711, author={Catia Prandi and Valentina Nisi and Paola Salomoni and Nuno Jardim Nunes and Marco Roccetti}, title={Mapping urban accessibility: gamifying the citizens’ experience}, journal={EAI Endorsed Transactions on Ambient Systems}, volume={2}, number={8}, publisher={EAI}, journal_a={AMSYS}, year={2015}, month={12}, keywords={urban accessibility, crowdsourcing, crowdsensing, gamification, pervasive game}, doi={10.4108/eai.1-12-2015.150711} }
- Catia Prandi
Valentina Nisi
Paola Salomoni
Nuno Jardim Nunes
Marco Roccetti
Year: 2015
Mapping urban accessibility: gamifying the citizens’ experience
AMSYS
EAI
DOI: 10.4108/eai.1-12-2015.150711
Abstract
In this paper we present the design process and some interesting field t rial r esults of two d ifferent game applications, designed and developed in order to extend and motivate the community of mPASS. mPASS is an urban accessibility mapping system that allows citizens to collect reliable data about barriers and facilities via crowdsourcing and crowdsensing and it uses these data to calculate accessible paths. On the one hand mPASS needs to collect a sufficiently dense, detailed and trustworthy amount of data. On the other hand, the community interested in obtaining accessible paths is not big enough to reach the critical mass of information needed by the system in order to provide effective services. To overcome this problem, we investigated gamification strategies in designing two mobile applications targeting young adults walkers, aimed to enlarge the data contributors community. The design process and field t rial results of both games are presented, highlighting the design decisions resulted from feedback sessions, focus groups and experience prototyping.
Copyright © 2015 C. Prandi et al., licensed to EAI. This is an open access article distributed under the terms of the Creative Commons Attribution license (http://creativecommons.org/licenses/by/3.0/), which permits unlimited use, distribution and reproduction in any medium so long as the original work is properly cited.