Proceedings of the 4th International Conference on Science and Technology Applications, ICoSTA 2022, 1-2 November 2022, Medan, North Sumatera Province, Indonesia

Research Article

Development Of Augmented Reality Application Media Based On Project Based Learning Building Contruction Lessons In Class XI DPIB SMK Negeri 2 Binjai

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  • @INPROCEEDINGS{10.4108/eai.1-11-2022.2326207,
        author={Agape  Panjaitan and Sahat  Siagian and Mursid  Mursid},
        title={Development Of Augmented Reality Application Media Based On Project Based Learning Building Contruction Lessons In Class XI DPIB SMK Negeri 2 Binjai},
        proceedings={Proceedings of the 4th International Conference on Science and Technology Applications, ICoSTA 2022, 1-2 November 2022, Medan, North Sumatera Province, Indonesia},
        publisher={EAI},
        proceedings_a={ICOSTA},
        year={2023},
        month={1},
        keywords={augmented reality project based learning learning of building construction},
        doi={10.4108/eai.1-11-2022.2326207}
    }
    
  • Agape Panjaitan
    Sahat Siagian
    Mursid Mursid
    Year: 2023
    Development Of Augmented Reality Application Media Based On Project Based Learning Building Contruction Lessons In Class XI DPIB SMK Negeri 2 Binjai
    ICOSTA
    EAI
    DOI: 10.4108/eai.1-11-2022.2326207
Agape Panjaitan1,*, Sahat Siagian1, Mursid Mursid1
  • 1: Postgraduate Education Technology, State University of Medan
*Contact email: agapejait@gmail.com

Abstract

This research aims to: 1) To determine how well Augmented Reality Media, which was designed for use in building construction instruction, is used in this study.2) To determine the viability of augmented reality media designed for use in building construction instruction.Borg and Gall's product development model and Dick and Carey's learning design model are combined in development research of this kind.Understudies in class XI at the State Professional Secondary School 2 Binjai were the subjects of this review.A method that is somewhat experimental is used in this study.65 students participated in the study, 33 of whom were in the experimental class that used AR media for project-based augmented reality tutorials and 32 in the control class.The hypothesis test demonstrates that building construction students taught using visual media have significantly different learning outcomes than students taught using Augmented Reality Project-based learning media.The data acquisition demonstrates this, with tcount = 5.63 and ttable = 1.63. Interpolation of ttable 1.63 produced a significance level of 0.05. The efficiency of building construction materials utilizing Project-Based Augmented Reality Learning Media was contrasted with that of visual media.As a result, the conclusion was that.