Research Article
Development of Steam-Based Interactive Poster Learning Media to Improve Higher-Level Thinking Skills for Kindergarten B Medan Tembung students
@INPROCEEDINGS{10.4108/eai.1-11-2022.2326185, author={Ismi Verdinata and Anita Yus and Ibrahim Gultom}, title={Development of Steam-Based Interactive Poster Learning Media to Improve Higher-Level Thinking Skills for Kindergarten B Medan Tembung students}, proceedings={Proceedings of the 4th International Conference on Science and Technology Applications, ICoSTA 2022, 1-2 November 2022, Medan, North Sumatera Province, Indonesia}, publisher={EAI}, proceedings_a={ICOSTA}, year={2023}, month={1}, keywords={media poster steam learning higher order thinking skills}, doi={10.4108/eai.1-11-2022.2326185} }
- Ismi Verdinata
Anita Yus
Ibrahim Gultom
Year: 2023
Development of Steam-Based Interactive Poster Learning Media to Improve Higher-Level Thinking Skills for Kindergarten B Medan Tembung students
ICOSTA
EAI
DOI: 10.4108/eai.1-11-2022.2326185
Abstract
This study aims to produce a valid, practical and effective STEAM-based interactive poster media used to improve the higher-order thinking skills of kindergarten students. The implementation of this research was carried out in the odd semester of the 2022/2023 academic year. The module trial was conducted at TK B Al-Insani Medan Tembung. The subjects in this study were three expert validators (design experts, media experts, and materials experts), then teachers and children of group B AL-Insani Kindergarten Medan Tembung. Meanwhile, the object of this research is the development of STEAM-based interactive poster media to improve the high-order thinking skills of kindergarten students (level of feasibility, practicality and effectiveness of learning media).