5th International ICST Conference on Communications and Networking in China

Research Article

Controller free gaming and gesture recognition via H.264 SoC

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  • @INPROCEEDINGS{10.4108/chinacom.2010.57,
        author={Wei Zhao and Xiaolong Yuan and Raul Batista and Jeffrey Fan},
        title={Controller free gaming and gesture recognition via H.264 SoC},
        proceedings={5th International ICST Conference on Communications and Networking in China},
        publisher={IEEE},
        proceedings_a={CHINACOM},
        year={2011},
        month={1},
        keywords={H.264 System-on-a-Chip Design Laplacian Operator Edge Detection},
        doi={10.4108/chinacom.2010.57}
    }
    
  • Wei Zhao
    Xiaolong Yuan
    Raul Batista
    Jeffrey Fan
    Year: 2011
    Controller free gaming and gesture recognition via H.264 SoC
    CHINACOM
    ICST
    DOI: 10.4108/chinacom.2010.57
Wei Zhao1, Xiaolong Yuan2, Raul Batista1, Jeffrey Fan1
  • 1: Department of Electrical and Computer Engineering, Florida International University, Miami, FL 33174, U.S.A.
  • 2: School of Electronics and Information Engineering, Beijing Jiaotong University, Beijing, China

Abstract

Current technologies in video encoding require real time solutions in motion gesture recognition for high definition video. Such needs will be a key determinant in the performance of hands-free video gaming consoles utilizing motion gesture recognition for interactive game play. Software solutions present higher costs due to increased bandwidth and increased processing speeds needed for high integrity video compression. We propose a hardware SoC solution to motion gesture recognition via modifications to motion estimation (ME) and motion vector (MV) modules of H.264 codec to reduce the associated overhead costs of real-time video processing.