About | Contact Us | Register | Login
ProceedingsSeriesJournalsSearchEAI
casa 14(1): e4

Research Article

Towards a Context-Aware Framework for Improving Collaboration of Users in Groupware Systems

Download1881 downloads
Cite
BibTeX Plain Text
  • @ARTICLE{10.4108/casa.1.1.e4,
        author={Luis G.  Montan\^{e}-Jim\^{e}nez and Edgard Ben\^{\i}tez-Guerrero and Carmen Mezura-Godoy},
        title={Towards a Context-Aware Framework for Improving Collaboration of Users in Groupware Systems},
        journal={EAI Endorsed Transactions on Context-aware Systems and Applications},
        volume={1},
        number={1},
        publisher={ICST},
        journal_a={CASA},
        year={2014},
        month={9},
        keywords={Context-Awareness, Groupware Systems, Video Games},
        doi={10.4108/casa.1.1.e4}
    }
    
  • Luis G. Montané-Jiménez
    Edgard Benítez-Guerrero
    Carmen Mezura-Godoy
    Year: 2014
    Towards a Context-Aware Framework for Improving Collaboration of Users in Groupware Systems
    CASA
    ICST
    DOI: 10.4108/casa.1.1.e4
Luis G. Montané-Jiménez1,*, Edgard Benítez-Guerrero1, Carmen Mezura-Godoy1
  • 1: Facultad de Estadística e Informática, Universidad Veracruzana, Xalapa, Mexico 91020
*Contact email: lmontane@uv.mx

Abstract

A Context-Aware Groupware System (CAGS) enables the members of a team to communicate, cooperate and coordinate their activities to achieve a common goal, by providing them tools that are aware of their current execution context and adapt accordingly. CAGS can be found in several domains such as entertainment, particularly Collaborative First-Person-Shooter (FPS) video games. In CAGS, the means of collaboration traditionally provided to users (e.g. text and audio messaging) are not necessarily adequate: for instance, in a FPS, messages can distract the gamer due to the speed of the game. This paper reports a study that, for Collaborative FPS, identifies advantages/disadvantages of current means of collaboration and social behaviors that arise when players interact face-to-face or remotely. Based on this study, a context-aware conceptual model and architecture is proposed for CAGS aimed to improve user collaboration.

Keywords
Context-Awareness, Groupware Systems, Video Games
Received
2014-03-07
Accepted
2014-06-28
Published
2014-09-05
Publisher
ICST
http://dx.doi.org/10.4108/casa.1.1.e4

Copyright © 2014 Luis G. Montané-Jiménez et al., licensed to ICST. This is an open access article distributed under the terms of the Creative Commons Attribution licence (http://creativecommons.org/licenses/by/3.0/), which permits unlimited use, distribution and reproduction in any medium so long as the original work is properly cited.

EBSCOProQuestDBLPDOAJPortico
EAI Logo

About EAI

  • Who We Are
  • Leadership
  • Research Areas
  • Partners
  • Media Center

Community

  • Membership
  • Conference
  • Recognition
  • Sponsor Us

Publish with EAI

  • Publishing
  • Journals
  • Proceedings
  • Books
  • EUDL