amsys 14(3): e6

Research Article

Group-Based Museum Audio Dramas forWell-Being

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  • @ARTICLE{10.4108/amsys.1.3.e6,
        author={Charles Callaway and Oliviero Stock},
        title={Group-Based Museum Audio Dramas forWell-Being},
        journal={EAI Endorsed Transactions on Ambient Systems},
        volume={1},
        number={3},
        publisher={ICST},
        journal_a={AMSYS},
        year={2014},
        month={3},
        keywords={Groups, cultural heritage, mobile and ubiquitous systems, ambient sensors and systems, drama.},
        doi={10.4108/amsys.1.3.e6}
    }
    
  • Charles Callaway
    Oliviero Stock
    Year: 2014
    Group-Based Museum Audio Dramas forWell-Being
    AMSYS
    ICST
    DOI: 10.4108/amsys.1.3.e6
Charles Callaway1,*, Oliviero Stock2
  • 1: TrentoRISE, via Sommarive, 20, Povo (TN) 38100, Italy
  • 2: FBK-irst, via Sommarive, 18, Povo (TN) 38100, Italy
*Contact email: ccallawa@gmail.com

Abstract

Well-being in a small group can be tied to how much its members interact. Small group tours are social occasions, and the discussion that ensues has been shown by ethnographers to be important for a more enriching experience. Increasing conversation can thus be seen as a way to improve social and psychological well-being.We present DramaTric, a mobile presentation system that delivers hour-long dramas to groups in museums. DramaTric gets sensor data from its environment and analyzes group behavior to deliver dynamically adapted dramatic scenes designed to stimulate conversation. Each scene contains slight differences in the story, leading visitors to understand their own drama only by talking with other group members. We describe an experiment with a full-scale drama to test if switching from presenting a drama with one technique to another results in more conversation. This shows that by using adaptive techniques we can modify social behavior, which can in turn promote well-being.