Research Article
A Virtual Environment based Serious Game to Support Health Education
@ARTICLE{10.4108/amsys.1.3.e5, author={Tiago Gomes and Tiago Abade and Jos\^{e} Creissac Campos and Michael D. Harriso and Jos\^{e} Lu\^{\i}s Silva}, title={A Virtual Environment based Serious Game to Support Health Education}, journal={EAI Endorsed Transactions on Ambient Systems}, volume={1}, number={3}, publisher={ICST}, journal_a={AMSYS}, year={2014}, month={3}, keywords={Human Factors, Design, Health Education, Serious Games, Asthma, Virtual Environments}, doi={10.4108/amsys.1.3.e5} }
- Tiago Gomes
Tiago Abade
José Creissac Campos
Michael D. Harriso
José Luís Silva
Year: 2014
A Virtual Environment based Serious Game to Support Health Education
AMSYS
ICST
DOI: 10.4108/amsys.1.3.e5
Abstract
APEX was developed as a framework for ubiquitous computing (ubicomp) prototyping through virtual environments. In this paper the framework is used as a platform for developing a serious game designed to instruct and to inform. The paper describes the Asthma game, a game aimed at raising awareness among children of asthma triggers in the home. It is designed to stimulate a healthier life-style for those with asthma and respiratory problems. The game was developed as the gamification of a checklist for the home environment of asthma patients.
Copyright © 2014 Tiago Gomes et al., licensed to ICST. This is an open access article distributed under the terms of the Creative Commons Attribution license (http://creativecommons.org/licenses/by/3.0/), which permits unlimited use, distribution and reproduction in any medium so long as the original work is properly cited.