amsys 14(3): e2

Research Article

iFlit: an ambient display to induce cognitive dissonance and behaviour change

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  • @ARTICLE{10.4108/amsys.1.3.e2,
        author={R. Maimone and I. Zavala and E. Quintana and J. Favela and M. Tentori and O. Mayora},
        title={iFlit: an ambient display to induce cognitive dissonance and behaviour change},
        journal={EAI Endorsed Transactions on Ambient Systems},
        volume={1},
        number={3},
        publisher={ICST},
        journal_a={AMSYS},
        year={2014},
        month={3},
        keywords={ambient display, dissonance cognitive, perception change, behaviour change.},
        doi={10.4108/amsys.1.3.e2}
    }
    
  • R. Maimone
    I. Zavala
    E. Quintana
    J. Favela
    M. Tentori
    O. Mayora
    Year: 2014
    iFlit: an ambient display to induce cognitive dissonance and behaviour change
    AMSYS
    ICST
    DOI: 10.4108/amsys.1.3.e2
R. Maimone1,*, I. Zavala2, E. Quintana2, J. Favela2, M. Tentori2, O. Mayora1
  • 1: CREATE-NET, via alla Cascata 56/D, Trento, Italy
  • 2: CICESE, Carretera Ensenada-Tijuana 3918, Ensenada, Mexico
*Contact email: rosa.maimone@create-net.org

Abstract

In this paper, we explore how persuasive ambient displays could induce cognitive dissonance to promote positive behaviour change among graduate students. We developed iFlit –an interactive and collective ambient display that enables a group of students to reflect on their burnout level, and sleeping and activity habits. iFlit shows a garden with birds representing students monitored behaviour. Birds move according to users’ activity level, and the garden’s background changes according to each user’s sleeping habits. Users match peers perceived burnout, and sleep and activity habits to induce cognitive dissonance. We argue such displays are more efficient than personal devices to empower individuals’ self-reflection due their capabilities for enabling a playful interaction with their personal data.