Editorial
An Overview of OpenAI's Sora and Its Potential for Physics Engine Free Games and Virtual Reality
@ARTICLE{10.4108/airo.5273, author={Zuyan Chen and Shuai Li and Md. Asraful Haque}, title={An Overview of OpenAI's Sora and Its Potential for Physics Engine Free Games and Virtual Reality}, journal={EAI Endorsed Transactions on AI and Robotics}, volume={3}, number={1}, publisher={EAI}, journal_a={AIRO}, year={2024}, month={3}, keywords={Sora, World Model, GPT, Physics Engine, Virtual Reality, Game, Simulator, Text to Video, Video Generation}, doi={10.4108/airo.5273} }
- Zuyan Chen
Shuai Li
Md. Asraful Haque
Year: 2024
An Overview of OpenAI's Sora and Its Potential for Physics Engine Free Games and Virtual Reality
AIRO
EAI
DOI: 10.4108/airo.5273
Abstract
Sora, OpenAI's latest text-to-video model, is particularly skilled at understanding the physical world, and all of the content it generates mostly consistent with the laws of physics. This indicates that Sora already has the beginnings of a world model and has the potential to become an excellent physics engine in the near future. This paper analyses and explains in detail the potential applications of Sora in physics engines and virtual reality. In addition, its advantages and disadvantages over traditional physics engines are compared based on its unique behavioural characteristics. Finally, it looks forward to the application of Sora in other fields.
Copyright © 2024 Z. Chen et al., licensed to EAI. This is an open access article distributed under the terms of the Creative Commons Attribution license, which permits unlimited use, distribution and reproduction in any medium so long as the original work is properly cited.