Research Article
A Natural Pointing Technique for Semi-Immersive Virtual Environments
@INPROCEEDINGS{10.4108/ICST.MOBIQUITOUS2008.3863, author={Luigi Gallo and Aniello Minutolo}, title={A Natural Pointing Technique for Semi-Immersive Virtual Environments}, proceedings={2nd International ICST Workshop on Security and Multimodality in Pervasive Environments}, publisher={ACM}, proceedings_a={SMPE}, year={2010}, month={5}, keywords={Pointing Virtual Reality Interaction Techniques Mouse Wiimote.}, doi={10.4108/ICST.MOBIQUITOUS2008.3863} }
- Luigi Gallo
Aniello Minutolo
Year: 2010
A Natural Pointing Technique for Semi-Immersive Virtual Environments
SMPE
ICST
DOI: 10.4108/ICST.MOBIQUITOUS2008.3863
Abstract
Several interaction metaphors and techniques have been proposed to allow a natural interaction in virtual environments. Usually all these techniques are designed to be used with input devices such as wands, 3D mice or gloves. However, the availability of a new generation of auto-stereoscopic displays now makes it possible to exploit virtual experiences in new scenarios. In this paper we propose a variation of the ray-casting technique suitable for use with a standard mouse. With this proposed technique, users can move a 3D cursor in the virtual world without worrying about the third dimension and without losing the level of immersion provided by the 3D display.
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