Research Article
Immersive Performance Training Tools Using Motion Capture Technology
@INPROCEEDINGS{10.4108/ICST.IMMERSCOM2007.2102, author={Jacky Chan and Howard Leung and Kai Tai Tang and Taku Komura}, title={Immersive Performance Training Tools Using Motion Capture Technology}, proceedings={1st Intenational ICST Conference on Immersive Telecommunications \& Workshops}, proceedings_a={IMMERSCOM}, year={2010}, month={5}, keywords={Immersive VR application Human Computer Interaction 3D Human Motion Analysis Performance Training.}, doi={10.4108/ICST.IMMERSCOM2007.2102} }
- Jacky Chan
Howard Leung
Kai Tai Tang
Taku Komura
Year: 2010
Immersive Performance Training Tools Using Motion Capture Technology
IMMERSCOM
ICST
DOI: 10.4108/ICST.IMMERSCOM2007.2102
Abstract
Traditionally, students can undergo performance training by imitating teachers’ motions and improving their moves by following teachers’ advice. However, teachers are not always available and there is a lack of effective self-training tools. In this paper, we propose an immersive performance training system with motion capture technology. Our aim is to provide a virtual training environment for performance training. In the environment, the student’s performance is analyzed by our system and a virtual teacher will give feedback for his/her improvement. As a result, the student can self-train and get feedback the same way as in a traditional performance training lesson. We will present our prototype implementation of a dance education system according to our design of immersive performance training system with motion capture technology.