Research Article
Virtual, Augmented and Mixed Reality Technology Based Simulations in Higher Education – Opportunities for Alternative Assessment Strategies
@INPROCEEDINGS{10.1145/3173519.3173529, author={Matt Glowatz and Eleni Mangina and Donal Holland}, title={Virtual, Augmented and Mixed Reality Technology Based Simulations in Higher Education -- Opportunities for Alternative Assessment Strategies}, proceedings={10th EAI International Conference on Simulation Tools and Techniques}, publisher={ACM}, proceedings_a={SIMUTOOLS}, year={2018}, month={8}, keywords={reality technologies vr ar mr gamification and simulation-based learning assessment strategies higher education student learning}, doi={10.1145/3173519.3173529} }
- Matt Glowatz
Eleni Mangina
Donal Holland
Year: 2018
Virtual, Augmented and Mixed Reality Technology Based Simulations in Higher Education – Opportunities for Alternative Assessment Strategies
SIMUTOOLS
ACM
DOI: 10.1145/3173519.3173529
Abstract
The purpose of this paper is to provide a concise overview of existing virtual, augmented and mixed reality technologies and simulations in the context of higher education. Particularly, the technologies’ pedagogical implications and merits for assessment purposes will be investigated aiming to propose a theoretical learning and assessment framework.
Copyright © 2017–2024 ACM