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10th EAI International Conference on Simulation Tools and Techniques

Research Article

The Application and Optimization of Unity Image Fusion Algorithm in HTC Vive Controllers Interaction *

Cite
BibTeX Plain Text
  • @INPROCEEDINGS{10.1145/3173519.3173526,
        author={Lei Chen and Zongwei Luo},
        title={The Application and Optimization of Unity Image Fusion Algorithm in HTC Vive Controllers Interaction *},
        proceedings={10th EAI International Conference on Simulation Tools and Techniques},
        publisher={ACM},
        proceedings_a={SIMUTOOLS},
        year={2018},
        month={8},
        keywords={unity image fusion htc vive controller interaction algorithm optimization},
        doi={10.1145/3173519.3173526}
    }
    
  • Lei Chen
    Zongwei Luo
    Year: 2018
    The Application and Optimization of Unity Image Fusion Algorithm in HTC Vive Controllers Interaction *
    SIMUTOOLS
    ACM
    DOI: 10.1145/3173519.3173526
Lei Chen1,*, Zongwei Luo1
  • 1: Southern University of Science and Technology China
*Contact email: chenl3@mail.sustc.edu.cn

Abstract

There is an increasing acceptance level of virtual reality nowadays, owing to their great participation mechanism and wide range of application , such as game, education, health care and military. In this paper, a practical algorithm is introduced and extended from 2D mode to 3D mode by HTC Vive controllers. Result shows that Unity image fusion algorithm has a great application in virtual reality environment. For less delay and dynamic memory consumption when running, two algorithm optimization methods are raised and innovative combination between them is under consideration with continuous evolution of Unity engine.

Keywords
unity image fusion htc vive controller interaction algorithm optimization
Published
2018-08-02
Publisher
ACM
http://dx.doi.org/10.1145/3173519.3173526
Copyright © 2017–2025 ACM
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