Research Article
Mitigating Denial-of-Service Attacks in MANET by Incentive-based Packet Filtering: A Game-theoretic Approach
@INPROCEEDINGS{10.1109/SECCOM.2007.4550349, author={Xiaoxin Wu and David K. Y. Yau}, title={Mitigating Denial-of-Service Attacks in MANET by Incentive-based Packet Filtering: A Game-theoretic Approach}, proceedings={3rd International ICST Conference on Security and Privacy in Communication Networks}, publisher={IEEE}, proceedings_a={SECURECOMM}, year={2008}, month={6}, keywords={Bandwidth Communication system security Computer crime Filtering Game theory Intrusion detection Mobile ad hoc networks Mobile communication Routing protocols Telecommunication traffic}, doi={10.1109/SECCOM.2007.4550349} }
- Xiaoxin Wu
David K. Y. Yau
Year: 2008
Mitigating Denial-of-Service Attacks in MANET by Incentive-based Packet Filtering: A Game-theoretic Approach
SECURECOMM
IEEE
DOI: 10.1109/SECCOM.2007.4550349
Abstract
Defending against denial-of-service attacks (DoS) in a mobile ad hoc network (MANET) is challenging because the network topology is dynamic and nodes are selfish. In this paper, we propose a DoS mitigation technique that uses digital signatures to verify legitimate packets, and drop packets that do not pass the verification. Since nodes are selfish, they may not perform the verification in order to avoid paying the overhead. A bad packet that escapes verification along the whole network path will bring a penalty to all its forwarders. A network game can be formulated in which nodes along a network path, in optimizing their own benefits, are encouraged to act collectively to filter out bad packets. Analytical results show that Nash equilibrium can be attained for players in the proposed game, and significant benefits can be provided to forwarders such that many of the bad packets will be eliminated by verification.