2nd International IEEE Conference on Communication System Software and Middleware

Research Article

Design of Multi-party Meeting System for Interactive Collaboration

  • @INPROCEEDINGS{10.1109/COMSWA.2007.382585,
        author={Sangwoo Han and Namgon  Kim and Kiho Choi and JongWon  Kim},
        title={Design of Multi-party Meeting System for Interactive Collaboration},
        proceedings={2nd International IEEE Conference on Communication System Software and Middleware},
        publisher={IEEE},
        proceedings_a={COMSWARE},
        year={2007},
        month={7},
        keywords={Auditory displays  Collaboration  Collaborative work  Graphics  High definition video  Large-scale systems  Liquid crystal displays  Prototypes  Streaming media  Video sharing},
        doi={10.1109/COMSWA.2007.382585}
    }
    
  • Sangwoo Han
    Namgon Kim
    Kiho Choi
    JongWon Kim
    Year: 2007
    Design of Multi-party Meeting System for Interactive Collaboration
    COMSWARE
    IEEE
    DOI: 10.1109/COMSWA.2007.382585
Sangwoo Han1,*, Namgon Kim1,*, Kiho Choi1,*, JongWon Kim1,*
  • 1: Networked Media Lab., School of Information and Mechatronics Gwangju Institute of Science and Technology, Gwangju 500-712, Korea
*Contact email: swhan@gist.ac.kr, ngkim@gist.ac.kr, khchoi@gist.ac.kr, jongwon@gist.ac.kr

Abstract

With the advent of Gbps-range research and engineering networks, remote multi-party collaboration systems are getting more interest. However, most existing collaboration systems are limited in providing realistic and interactive quality of user experience. This paper introduces the design of a multiparty meeting system for advanced interactive collaboration. By extending the access grid (AG) multi-party collaboration system, an interactive meeting space is envisioned to enhance the quality of user experience. Several design considerations are reviewed from the integrated view of media, networking, display, and interaction service components. Thus, a prototype framework and realization will be discussed by combining user-friendly pointing/tracking interactions, high-resolution tiled displays, hybrid multicast-based networking, and high-quality HD media services.