Intelligent Technologies for Interactive Entertainment. 4th International ICST Conference, INTETAIN 2011, Genova, Italy, May 25-27, 2011, Revised Selected Papers

Research Article

INSIDE: Intuitive Sonic Interaction Design for Education and Entertainment

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  • @INPROCEEDINGS{10.1007/978-3-642-30214-5_29,
        author={Alain Crevoisier and C\^{e}cile Picard-Limpens},
        title={INSIDE: Intuitive Sonic Interaction Design for Education and Entertainment},
        proceedings={Intelligent Technologies for Interactive Entertainment. 4th International ICST Conference, INTETAIN 2011, Genova, Italy, May 25-27, 2011, Revised Selected Papers},
        proceedings_a={INTETAIN},
        year={2012},
        month={10},
        keywords={interface interaction sound education entertainment},
        doi={10.1007/978-3-642-30214-5_29}
    }
    
  • Alain Crevoisier
    Cécile Picard-Limpens
    Year: 2012
    INSIDE: Intuitive Sonic Interaction Design for Education and Entertainment
    INTETAIN
    Springer
    DOI: 10.1007/978-3-642-30214-5_29
Alain Crevoisier1,*, Cécile Picard-Limpens1,*
  • 1: Haute Ecole de Musique de Genève (HEM)
*Contact email: alain.crevoisier@hesge.ch, ccl.picard@gmail.com

Abstract

The project INSIDE - Intuitive Sonic Interaction Design for Education and Entertainment, aims at offering children and adults without previous musical experience the possibility to create sounds and make music on a very intuitive and playful manner. We develop a concept of tangible interaction using objects that can be placed on any conventional surface, like a table. The objects can be fitted with meaningful icons representing various aspects and functions related to sound and music, such as sound sources, sound modifiers, or mixers.