Intelligent Technologies for Interactive Entertainment. 4th International ICST Conference, INTETAIN 2011, Genova, Italy, May 25-27, 2011, Revised Selected Papers

Research Article

Designing a Museum Multi-touch Table for Children

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  • @INPROCEEDINGS{10.1007/978-3-642-30214-5_16,
        author={Betsy Dijk and Frans Sluis and Anton Nijholt},
        title={Designing a Museum Multi-touch Table for Children},
        proceedings={Intelligent Technologies for Interactive Entertainment. 4th International ICST Conference, INTETAIN 2011, Genova, Italy, May 25-27, 2011, Revised Selected Papers},
        proceedings_a={INTETAIN},
        year={2012},
        month={10},
        keywords={tangible user interfaces multi-touch table tabletop information access children},
        doi={10.1007/978-3-642-30214-5_16}
    }
    
  • Betsy Dijk
    Frans Sluis
    Anton Nijholt
    Year: 2012
    Designing a Museum Multi-touch Table for Children
    INTETAIN
    Springer
    DOI: 10.1007/978-3-642-30214-5_16
Betsy Dijk1,*, Frans Sluis1,*, Anton Nijholt1,*
  • 1: University of Twente
*Contact email: e.m.a.g.vandijk@utwente.nl, f.vandersluis@utwente.nl, a.nijholt@utwente.nl

Abstract

Tangible user interfaces allow children to take advantage of their experience in the real world with multimodal human interactions when interacting with digital information. In this paper we describe a model for tangible user interfaces that focuses mainly on the user experience during interaction. This model is related to other models and used to design a multi-touch tabletop application for a museum. We report about our first experiences with this museum application.