Testbeds and Research Infrastructures. Development of Networks and Communities. 6th International ICST Conference, TridentCom 2010, Berlin, Germany, May 18-20, 2010, Revised Selected Papers

Research Article

Polymorphic Ubiquitous Network Testbed RUBIQ

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  • @INPROCEEDINGS{10.1007/978-3-642-17851-1_44,
        author={Junya Nakata and Razvan Beuran and Takashi Okada and Ken-ichi Chinen and Yasuo Tan and Yoichi Shinoda},
        title={Polymorphic Ubiquitous Network Testbed RUBIQ},
        proceedings={Testbeds and Research Infrastructures. Development of Networks and Communities. 6th International ICST Conference, TridentCom 2010, Berlin, Germany, May 18-20, 2010, Revised Selected Papers},
        proceedings_a={TRIDENTCOM},
        year={2012},
        month={10},
        keywords={ubiquitous networks wireless network distributed testbed supporting software simulation emulation},
        doi={10.1007/978-3-642-17851-1_44}
    }
    
  • Junya Nakata
    Razvan Beuran
    Takashi Okada
    Ken-ichi Chinen
    Yasuo Tan
    Yoichi Shinoda
    Year: 2012
    Polymorphic Ubiquitous Network Testbed RUBIQ
    TRIDENTCOM
    Springer
    DOI: 10.1007/978-3-642-17851-1_44
Junya Nakata1,*, Razvan Beuran1,*, Takashi Okada2,*, Ken-ichi Chinen2,*, Yasuo Tan2,*, Yoichi Shinoda2,*
  • 1: National Institute of Information and Communications Technology
  • 2: Japan Advanced Institute of Science and Technology
*Contact email: jnakata@nict.go.jp, razvan@nict.go.jp, tk-okada@jaist.ac.jp, k-chinen@jaist.ac.jp, ytan@jaist.ac.jp, shinoda@jaist.ac.jp

Abstract

In this paper we present RUBIQ, a polymorphic ubiquitous network testbed. RUBIQ works on StarBED, which is a network testbed consisting of hundreds of PCs connected to each other. RUBIQ consists of a set of subcomponents such as RUNE and QOMET that make it possible to simulate ubiquitous network systems in huge scale that can hardly ever be experimented in the real world. We illustrate the structure of the testbed, how it functions, and the results of some of ubiquitous network system simulations. We show some results demonstrating that the testbed achieved an accurate simulation of a pedestrian tracking system by using appropriate modules, such as a wireless communication emulator and processor emulator.