Research Article
StellarSim: A Plug-In Architecture for Scientific Visualizations in Virtual Worlds
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@INPROCEEDINGS{10.1007/978-3-642-11743-5_9, author={Amy Henckel and Cristina Lopes}, title={StellarSim: A Plug-In Architecture for Scientific Visualizations in Virtual Worlds}, proceedings={Facets of Virtual Environments. First International Conference, FaVE 2009, Berlin, Germany, July 27-29, 2009, Revised Selected Papers}, proceedings_a={FAVE}, year={2012}, month={5}, keywords={virtual environments content creation 3D objects simulation modeling astronomical modeling OpenSim}, doi={10.1007/978-3-642-11743-5_9} }
- Amy Henckel
Cristina Lopes
Year: 2012
StellarSim: A Plug-In Architecture for Scientific Visualizations in Virtual Worlds
FAVE
Springer
DOI: 10.1007/978-3-642-11743-5_9
Abstract
More and more researchers in a variety of fields are turning to virtual worlds for 3D simulations and scientific modeling. The use of virtual worlds in this manner offers many benefits. However, the critical task of creating 3D objects for a simulation model is still a manual process, which can be time consuming. Our research concentrates on creating a process that allows for the automatic population of 3D objects in virtual worlds for researchers.
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