Arts and Technology. First International Conference, ArtsIT 2009, Yi-Lan, Taiwan, September 24-25, 2009, Revised Selected Papers

Research Article

Sonic Onyx: Case Study of an Interactive Artwork

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  • @INPROCEEDINGS{10.1007/978-3-642-11577-6_6,
        author={Salah Ahmed and Letizia Jaccheri and Samir M’kadmi},
        title={Sonic Onyx: Case Study of an Interactive Artwork},
        proceedings={Arts and Technology. First International Conference, ArtsIT 2009, Yi-Lan, Taiwan, September 24-25, 2009, Revised Selected Papers},
        proceedings_a={ARTSIT},
        year={2012},
        month={5},
        keywords={Interactive artwork software dependent artwork case study artist technologist collaboration},
        doi={10.1007/978-3-642-11577-6_6}
    }
    
  • Salah Ahmed
    Letizia Jaccheri
    Samir M’kadmi
    Year: 2012
    Sonic Onyx: Case Study of an Interactive Artwork
    ARTSIT
    Springer
    DOI: 10.1007/978-3-642-11577-6_6
Salah Ahmed1,*, Letizia Jaccheri1,*, Samir M’kadmi2,*
  • 1: Norwegian University of Science and Technology
  • 2: Artist
*Contact email: salah@idi.ntnu.no, letizia@idi.ntnu.no, s-mkad@online.no

Abstract

Software supported art projects are increasing in numbers in recent years as artists are exploring how computing can be used to create new forms of live art. Interactive sound installation is one kind of art in this genre. In this article we present the development process and functional description of Sonic Onyx, an interactive sound installation. The objective is to show, through the life cycle of Sonic Onyx, how a software dependent interactive artwork involves its users and raises issues related to its interaction and functionalities.