Quality of Service in Heterogeneous Networks. 6th International ICST Conference on Heterogeneous Networking for Quality, Reliability, Security and Robustness, QShine 2009 and 3rd International Workshop on Advanced Architectures and Algorithms for Internet Delivery and Applications, AAA-IDEA 2009, Las Palmas, Gran Canaria, November 23-25, 2009 Proceedings

Research Article

COCONET: Co-operative Cache Driven Overlay NETwork for p2p Vod Streaming

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  • @INPROCEEDINGS{10.1007/978-3-642-10625-5_4,
        author={Abhishek Bhattacharya and Zhenyu Yang and Deng Pan},
        title={COCONET: Co-operative Cache Driven Overlay NETwork for p2p Vod Streaming},
        proceedings={Quality of Service in Heterogeneous Networks. 6th International ICST Conference on Heterogeneous Networking for Quality, Reliability, Security and Robustness, QShine 2009 and 3rd International Workshop on Advanced Architectures and Algorithms for Internet Delivery and Applications, AAA-IDEA 2009, Las Palmas, Gran Canaria, November 23-25, 2009 Proceedings},
        proceedings_a={QSHINE},
        year={2012},
        month={10},
        keywords={peer-to-peer Video On-Demand streaming overlay network co-operative cache},
        doi={10.1007/978-3-642-10625-5_4}
    }
    
  • Abhishek Bhattacharya
    Zhenyu Yang
    Deng Pan
    Year: 2012
    COCONET: Co-operative Cache Driven Overlay NETwork for p2p Vod Streaming
    QSHINE
    Springer
    DOI: 10.1007/978-3-642-10625-5_4
Abhishek Bhattacharya1,*, Zhenyu Yang1,*, Deng Pan1,*
  • 1: Florida International University
*Contact email: abhat002@cs.fiu.edu, yangz@cs.fiu.edu, pand@cs.fiu.edu

Abstract

Peer-to-Peer (P2P) approaches are gaining increasing popularity for video streaming applications due to their potential for Internet-level scalability. P2P VoD (Video On-Demand) applications pose more technical challenges than P2P live streaming since the peers are less synchronized over time as the playing position varies widely across the total video length along with the requirement to support VCR operations such as random seek, Fast-Forward and Backward (FF/FB). We propose in this paper, which uses a distributed cache partly contributed by each participant thereby achieving a random content distribution pattern independent of the playing position. It also achieves an (1) search efficiency for any random seek and FF/FB operation to any video segment across the total video stream with very low maintenance cost through any streaming overlay size. Performance evaluation by simulation indicates the effectiveness of to support our claim.