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Mobile Computing, Applications, and Services. 9th International Conference, MobiCASE 2018, Osaka, Japan, February 28 – March 2, 2018, Proceedings

Research Article

Lecturus: Collaborative Mobile Phone Lecture Recording

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  • @INPROCEEDINGS{10.1007/978-3-319-90740-6_21,
        author={Amnon Dekel and Yonit Rusho and Ofir Aghai and Vidran Abdovich and Avishay Hajbi and Max Zemsky and Rami Cohen},
        title={Lecturus: Collaborative Mobile Phone Lecture Recording},
        proceedings={Mobile Computing, Applications, and Services. 9th International Conference, MobiCASE 2018,  Osaka, Japan, February 28 -- March 2, 2018, Proceedings},
        proceedings_a={MOBICASE},
        year={2018},
        month={5},
        keywords={Digital media Cognitive load Human computer interaction Mobile computing Web services},
        doi={10.1007/978-3-319-90740-6_21}
    }
    
  • Amnon Dekel
    Yonit Rusho
    Ofir Aghai
    Vidran Abdovich
    Avishay Hajbi
    Max Zemsky
    Rami Cohen
    Year: 2018
    Lecturus: Collaborative Mobile Phone Lecture Recording
    MOBICASE
    Springer
    DOI: 10.1007/978-3-319-90740-6_21
Amnon Dekel1,*, Yonit Rusho1,*, Ofir Aghai1,*, Vidran Abdovich1,*, Avishay Hajbi1,*, Max Zemsky1,*, Rami Cohen1,*
  • 1: Shenkar College of Engineering, Design, Art
*Contact email: amnoid@se.shenkar.ac.il, yonit@se.shenkar.ac.il, ophirg@se.shenkar.ac.il, vidrana@se.shenkar.ac.il, avishayh@se.shenkar.ac.il, maxz@se.shenkar.ac.il, ramic@se.shenkar.ac.il

Abstract

We present the Lecturus Mobile Phone based lecture recording system. Lecturus allows a group of students, connected via social networks, to collaboratively record, photograph and annotate a lecture in real time. A key motivation was to minimize attention to the recording process itself and maximize attention to the lecturer. This was achieved by A. breaking a complicated task of recording and annotating a lecture into simpler sub-tasks (recording audio, taking photos, adding textual annotations) and distributing those tasks among the participants. B. simplifying the tasks to minimize their cognitive load. C. Uploading and allowing participants to later view, manage, edit and share their recording via RESTful web services.

Keywords
Digital media Cognitive load Human computer interaction Mobile computing Web services
Published
2018-05-11
Appears in
SpringerLink
http://dx.doi.org/10.1007/978-3-319-90740-6_21
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