Research Article
Advanced Interaction Technologies for Accessible and Engaging Cultural Heritage
@INPROCEEDINGS{10.1007/978-3-319-76111-4_36, author={Daniela Fogli and Davide Sansoni and Emanuele Trivella and Alberto Arenghi and Ivana Passamani}, title={Advanced Interaction Technologies for Accessible and Engaging Cultural Heritage}, proceedings={Smart Objects and Technologies for Social Good. Third International Conference, GOODTECHS 2017, Pisa, Italy, November 29-30, 2017, Proceedings}, proceedings_a={GOODTECHS}, year={2018}, month={3}, keywords={Augmented reality Beacon Content management system Universal design Accessibility}, doi={10.1007/978-3-319-76111-4_36} }
- Daniela Fogli
Davide Sansoni
Emanuele Trivella
Alberto Arenghi
Ivana Passamani
Year: 2018
Advanced Interaction Technologies for Accessible and Engaging Cultural Heritage
GOODTECHS
Springer
DOI: 10.1007/978-3-319-76111-4_36
Abstract
This paper describes a web-based system composed of an authoring tool and a cross-platform mobile application, based on augmented reality and Bluetooth Low Energy technology, aimed at improving the visitor experience in a museum through tailored, accessible and engaging content and interaction. The system proposes itself as a low-cost solution for museum organizations, both in terms of required technical devices (visitors’ smartphone is exploited for experiencing the augmented reality solution) and professional skills needed for long-term content maintenance. As to the latter, the authoring tool allows museum curators to create and manage all necessary contents that make up an app instance, including the structure of the museum, artwork descriptions and related materials (photos, videos and speeches) suitable for the different user profiles. A preliminary experimentation of the system demonstrates the feasibility of the proposal.