Research Article
Smart Magic City Run: Exploring the Implications of Public Augmented Reality Games
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@INPROCEEDINGS{10.1007/978-3-319-73062-2_14, author={Daniel Pargman and Tina Ringenson and Miriam Rivera and Lisa Schmitz and Maria Krinaki and Nino Prekratic and Bj\o{}rn Lundkvist}, title={Smart Magic City Run: Exploring the Implications of Public Augmented Reality Games}, proceedings={Intelligent Technologies for Interactive Entertainment. 9th International Conference, INTETAIN 2017, Funchal, Portugal, June 20-22, 2017, Proceedings}, proceedings_a={INTETAIN}, year={2018}, month={2}, keywords={Augmented reality Smart city Pervasive games Speculative design Design fiction}, doi={10.1007/978-3-319-73062-2_14} }
- Daniel Pargman
Tina Ringenson
Miriam Rivera
Lisa Schmitz
Maria Krinaki
Nino Prekratic
Björn Lundkvist
Year: 2018
Smart Magic City Run: Exploring the Implications of Public Augmented Reality Games
INTETAIN
Springer
DOI: 10.1007/978-3-319-73062-2_14
Abstract
This paper presents an augmented reality smart city gaming concept, Magic Run. Magic Run has entertainment value and fulfills its’ original brief, but several aspects of the game were found to be problematic during a workshop with smart city researchers. We present problematic aspects of the game as well as ideas for how to redesign the game to control or ameliorate problematic interaction between future smart city players and bystanders.
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