Research Article
A Game-Theoretic Model for Analysis and Design of Self-organization Mechanisms in IoT
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@INPROCEEDINGS{10.1007/978-3-319-67540-4_7, author={Vahid Behzadan and Banafsheh Rekabdar}, title={A Game-Theoretic Model for Analysis and Design of Self-organization Mechanisms in IoT}, proceedings={Game Theory for Networks. 7th International EAI Conference, GameNets 2017 Knoxville, TN, USA, May 9, 2017, Proceedings}, proceedings_a={GAMENETS}, year={2017}, month={9}, keywords={Internet of Things Topology control Self-organization Game theory}, doi={10.1007/978-3-319-67540-4_7} }
- Vahid Behzadan
Banafsheh Rekabdar
Year: 2017
A Game-Theoretic Model for Analysis and Design of Self-organization Mechanisms in IoT
GAMENETS
Springer
DOI: 10.1007/978-3-319-67540-4_7
Abstract
We propose a framework based on Network Formation Game for self-organization in the Internet of Things (IoT). In this framework, heterogeneous and multi-interface nodes are modeled as self-interested agents who individually decide on establishment and severance of links to other agents. Through analysis of the static game, we formally confirm the emergence of realistic topologies from our model, and analytically establish the criteria that lead to stable multi-hop network structures.
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