Research Article
Maze and Mirror Game Design for Increasing Motivation in Studying Science in Elementary School Students
@INPROCEEDINGS{10.1007/978-3-319-55834-9_7, author={Sara Hojjat and Chiaki Fukuzaki and Tomoyuki Sowa}, title={Maze and Mirror Game Design for Increasing Motivation in Studying Science in Elementary School Students}, proceedings={Interactivity, Game Creation, Design, Learning, and Innovation. 5th International Conference, ArtsIT 2016, and First International Conference, DLI 2016, Esbjerg, Denmark, May 2--3, 2016, Proceedings}, proceedings_a={ARTSIT \& DLI}, year={2017}, month={3}, keywords={Game design Maze and mirror game Science workshop Playful learning Real time video}, doi={10.1007/978-3-319-55834-9_7} }
- Sara Hojjat
Chiaki Fukuzaki
Tomoyuki Sowa
Year: 2017
Maze and Mirror Game Design for Increasing Motivation in Studying Science in Elementary School Students
ARTSIT & DLI
Springer
DOI: 10.1007/978-3-319-55834-9_7
Abstract
The research project discussed here, examines attempts to increase the motivation of elementary school students in basic science by the means of designing a science game. To realize this goal, the maze and mirror game was designed and a workshop was held based on the game which teaches the concepts of light and reflection during joyful group play. The game was initially designed for this research consisted of a maze pattern, mirrors and bases, a buzzer and a laser. The results of the game were evaluated by three types of questionnaires and showed improvement in all aspects. The questionnaires revealed that 91% of students liked the game very much and 81% favored having these kinds of games in their science classes. The main achievement of this game for students can be categorized into four main areas: Creating thinking and independent learning, playful learning atmosphere, a chance to learn in group activities, and a feeling of accomplishment.