Interactivity, Game Creation, Design, Learning, and Innovation. 5th International Conference, ArtsIT 2016, and First International Conference, DLI 2016, Esbjerg, Denmark, May 2–3, 2016, Proceedings

Research Article

Mobile Device Applications for Head Start Experience in Music

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  • @INPROCEEDINGS{10.1007/978-3-319-55834-9_22,
        author={Szu-Ming Chung and Chun-Tsai Wu},
        title={Mobile Device Applications for Head Start Experience in Music},
        proceedings={Interactivity, Game Creation, Design, Learning, and Innovation. 5th International Conference, ArtsIT 2016, and First International Conference, DLI 2016, Esbjerg, Denmark, May 2--3, 2016, Proceedings},
        proceedings_a={ARTSIT \& DLI},
        year={2017},
        month={3},
        keywords={Musical game Multi-touch applications Qualitative research},
        doi={10.1007/978-3-319-55834-9_22}
    }
    
  • Szu-Ming Chung
    Chun-Tsai Wu
    Year: 2017
    Mobile Device Applications for Head Start Experience in Music
    ARTSIT & DLI
    Springer
    DOI: 10.1007/978-3-319-55834-9_22
Szu-Ming Chung1,*, Chun-Tsai Wu1,*
  • 1: Ling Tung University
*Contact email: szuming@teamail.ltu.edu.tw, ltctht53@teamail.ltu.edu.tw

Abstract

This research intends to develop music games as mobile device applications on android system for head start experience in music. The study of design content includes the perception, knowledge formation, musical knowledge and ability, and children’s play and learning motivation. 8 mobile device applications across two levels have been created and 4 of the first game level are tested by 21 preoperational children. In the latter part of this qualitative research, researchers collect data from participants’ observation, video recording, and tablet input data records. The credibility and validation study consisted of two steps: analyzing and comparing 3 dimensions of attitude, interaction, and problem solving of collected data.