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Interactivity, Game Creation, Design, Learning, and Innovation. 5th International Conference, ArtsIT 2016, and First International Conference, DLI 2016, Esbjerg, Denmark, May 2–3, 2016, Proceedings

Research Article

Enriching Location-Based Games with Navigational Game Activities

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  • @INPROCEEDINGS{10.1007/978-3-319-55834-9_10,
        author={Stephanie Nadarajah and Benjamin Overgaard and Peder Pedersen and Camilla Schnatterbeck and Matthias Rehm},
        title={Enriching Location-Based Games with Navigational Game Activities},
        proceedings={Interactivity, Game Creation, Design, Learning, and Innovation. 5th International Conference, ArtsIT 2016, and First International Conference, DLI 2016, Esbjerg, Denmark, May 2--3, 2016, Proceedings},
        proceedings_a={ARTSIT \& DLI},
        year={2017},
        month={3},
        keywords={},
        doi={10.1007/978-3-319-55834-9_10}
    }
    
  • Stephanie Nadarajah
    Benjamin Overgaard
    Peder Pedersen
    Camilla Schnatterbeck
    Matthias Rehm
    Year: 2017
    Enriching Location-Based Games with Navigational Game Activities
    ARTSIT & DLI
    Springer
    DOI: 10.1007/978-3-319-55834-9_10
Stephanie Nadarajah1, Benjamin Overgaard1, Peder Pedersen1, Camilla Schnatterbeck1, Matthias Rehm1,*
  • 1: Aalborg University
*Contact email: matthias@create.aau.dk

Abstract

Mobile location-based games are experiences that entertain its players by requiring interactions mainly at points of interest (POIs). Navigation between POIs often involve the use of either a physical or digital map, not taking advantage of the opportunity available to engage users in activities between POIs. The present paper examines, how riddle solving as a navigational method affects enjoyability, flow, and spatial presence.

Published
2017-03-20
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SpringerLink
http://dx.doi.org/10.1007/978-3-319-55834-9_10
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