eHealth 360°. International Summit on eHealth, Budapest, Hungary, June 14-16, 2016, Revised Selected Papers

Research Article

Augmenting Object with IoT to Enhance Elders’ Social Life

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  • @INPROCEEDINGS{10.1007/978-3-319-49655-9_6,
        author={Tiago Lucena and Vinicius Oberleitner and Marcos Barbosa and Hygor Martins},
        title={Augmenting Object with IoT to Enhance Elders’ Social Life},
        proceedings={eHealth 360°. International Summit on eHealth, Budapest, Hungary, June 14-16, 2016, Revised Selected Papers},
        proceedings_a={EHEALTH360},
        year={2017},
        month={1},
        keywords={Internet of Things Online social network Thermos flask Social interaction},
        doi={10.1007/978-3-319-49655-9_6}
    }
    
  • Tiago Lucena
    Vinicius Oberleitner
    Marcos Barbosa
    Hygor Martins
    Year: 2017
    Augmenting Object with IoT to Enhance Elders’ Social Life
    EHEALTH360
    Springer
    DOI: 10.1007/978-3-319-49655-9_6
Tiago Lucena1,*, Vinicius Oberleitner1,*, Marcos Barbosa1,*, Hygor Martins1,*
  • 1: Unicesumar, Health Promotion Graduate Program
*Contact email: tiagofranklin@gmail.com, viniober@gmail.com, marcosdemetrius@gmail.com, hvpmar@gmail.com

Abstract

We describe an IoT system composed by a thermos flask with embedded sensors, microprocessor and network interface. The system connects to the internet after recognizing activity and sends a message over online social network-OSN (e.g. Twitter/Facebook) when hot coffee is brewed. The idea is to create a device that engage people to interact face-to-face, bringing old habits of drinking coffee as an excuse to socialize. Drinking coffee with friends is a world habit; in the south of Brazil the tradition to cultivate and drink coffee is very strong (especially in elderly people’s life). The device is set to an ideal scenario and we can collect data from user’s brewing coffee and therefore his daily consuming habits. The prototype is being improved before testing it with a large number of users and has providing new perspectives about the concept of “OSN based on IoT” and IoT to promote social interaction.