Serious Games, Interaction, and Simulation. 5th International Conference, SGAMES 2015, Novedrate, Italy, September 16-18, 2015, Revised Selected Papers

Research Article

How Fun Can a Serious Game Be?

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  • @INPROCEEDINGS{10.1007/978-3-319-29060-7_3,
        author={Janet Read},
        title={How Fun Can a Serious Game Be?},
        proceedings={Serious Games, Interaction, and Simulation. 5th International Conference, SGAMES 2015, Novedrate, Italy, September 16-18, 2015, Revised Selected Papers},
        proceedings_a={SGAMES},
        year={2016},
        month={3},
        keywords={Serious games Children Fun Learning},
        doi={10.1007/978-3-319-29060-7_3}
    }
    
  • Janet Read
    Year: 2016
    How Fun Can a Serious Game Be?
    SGAMES
    Springer
    DOI: 10.1007/978-3-319-29060-7_3
Janet Read1,*
  • 1: University of Central Lancashire
*Contact email: jcread@uclan.ac.uk

Abstract

This paper will explore how fun can be and might be designed into serious games for children. Three projects are described and then the tensions around designing for fun and education are unpicked with consideration of the roles of children in the design of these serious games.