Digital Forensics and Cyber Crime. 7th International Conference, ICDF2C 2015, Seoul, South Korea, October 6–8, 2015, Revised Selected Papers

Research Article

Exploring the Effectiveness of Digital Forensics Tools on the Sony PlayStation Vita

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  • @INPROCEEDINGS{10.1007/978-3-319-25512-5_14,
        author={Karolina Alvarez and Masooda Bashir},
        title={Exploring the Effectiveness of Digital Forensics Tools on the Sony PlayStation Vita},
        proceedings={Digital Forensics and Cyber Crime. 7th International Conference, ICDF2C 2015, Seoul, South Korea, October 6--8, 2015, Revised Selected Papers},
        proceedings_a={ICDF2C},
        year={2015},
        month={10},
        keywords={Digital forensics Sony PlayStation Vita PS Vita Video game console forensics},
        doi={10.1007/978-3-319-25512-5_14}
    }
    
  • Karolina Alvarez
    Masooda Bashir
    Year: 2015
    Exploring the Effectiveness of Digital Forensics Tools on the Sony PlayStation Vita
    ICDF2C
    Springer
    DOI: 10.1007/978-3-319-25512-5_14
Karolina Alvarez1,*, Masooda Bashir1,*
  • 1: University of Illinois at Urbana-Champaign
*Contact email: karolina.a.alvarez@gmail.com, mnb@illinois.edu

Abstract

As gaming consoles become more advanced, their capabilities increase and they can store more information on the users. Because of this, they are becoming viable sources of forensic evidence. This research contributes to the little-explored and growing field of video game console forensics through the examination of current forensic tools on the Sony PlayStation Vita. These tools were used to analyze backups created by the device to better understand the new file types, and what data are stored in them and how. Although most of the files were encrypted, valuable metadata could be acquired from them.