Research Article
About Experience and Emergence - A Framework for Decentralized Interactive Play Environments
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@INPROCEEDINGS{10.1007/978-3-319-03892-6_13, author={Pepijn Rijnbout and Linda Valk and Arnold Vermeeren and Tilde Bekker and Mark Graaf and Ben Schouten and Berry Eggen}, title={About Experience and Emergence - A Framework for Decentralized Interactive Play Environments}, proceedings={Intelligent Technologies for Interactive Entertainment. 5th International ICST Conference, INTETAIN 2013, Mons, Belgium, July 3-5, 2013, Revised Selected Papers}, proceedings_a={INTETAIN}, year={2014}, month={6}, keywords={Framework open-ended play emergence user experience interactions}, doi={10.1007/978-3-319-03892-6_13} }
- Pepijn Rijnbout
Linda Valk
Arnold Vermeeren
Tilde Bekker
Mark Graaf
Ben Schouten
Berry Eggen
Year: 2014
About Experience and Emergence - A Framework for Decentralized Interactive Play Environments
INTETAIN
Springer
DOI: 10.1007/978-3-319-03892-6_13
Abstract
Play is an unpredictable and fascinating activity. Its qualities can serve as an inspiration for design. In designing for play, we focus on play environments with players and multiple interactive objects. The current understanding of how to design these objects and interaction opportunities to create meaningful interactions and engaging user experiences is limited. In this paper we introduce a framework focusing on the development of decentralized interactive play environments for emergent play. This framework combines knowledge from different fields including play, user experience, emergent behavior and interactions. Two case studies demonstrate its use as a tool for analysis.
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