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Application of Big Data, Blockchain, and Internet of Things for Education Informatization. Third EAI International Conference, BigIoT-EDU 2023, August 29-31, 2023, Liuzhou, China, Proceedings, Part I

Research Article

Research on Interactive English Grammar Learning System Based on Android Platform

Cite
BibTeX Plain Text
  • @INPROCEEDINGS{10.1007/978-3-031-63130-6_40,
        author={Chunyan Liu and Qun Li},
        title={Research on Interactive English Grammar Learning System Based on Android Platform},
        proceedings={Application of Big Data, Blockchain, and Internet of Things for Education Informatization. Third EAI International Conference, BigIoT-EDU 2023, August 29-31, 2023, Liuzhou, China, Proceedings, Part I},
        proceedings_a={BIGIOT-EDU},
        year={2024},
        month={7},
        keywords={Interactive system Online learning algorithm Android Mobile learning},
        doi={10.1007/978-3-031-63130-6_40}
    }
    
  • Chunyan Liu
    Qun Li
    Year: 2024
    Research on Interactive English Grammar Learning System Based on Android Platform
    BIGIOT-EDU
    Springer
    DOI: 10.1007/978-3-031-63130-6_40
Chunyan Liu1,*, Qun Li2
  • 1: Xinjiang Career Technical College
  • 2: Yunnan College of Business Management, Kunming
*Contact email: 28402798@xju.edu.cn

Abstract

With the science and the Internet industry, China's industrial, agricultural, national defense, and scientific and technological construction has also made steady progress. Since the China's education industry has also undergone earthshaking changes, and is rapidly developing towards the standardization and modernization of the education industry. However, in the of society new standards and for learning mode and quality. The combination of information technology, interactivity, and autonomous learning reflects that there are still shortcomings in education development in China. In terms of autonomous learning, it is still based on the Web, lacking flexibility, and the management of user learning quality still needs to be strengthened. This research aims to develop. The researchers are mainly interested in the following aspects of the project: developing mobile applications for students can help them learn English grammar. This application should be user-friendly and easy to use. So that students can use it easily without any problems or confusion. It should also have a good interface design to make users feel comfortable using the application. It must provide various grammatical features, such as words, phrases, sentences, etc., so that they can study and practice these grammatical facts. The main purpose of this research is to develop an adaptive, self-learning, interactive EFL (English as a Foreign Language) grammar learning system for the Android platform. Students studying in universities in Japan or other countries will use the application to improve their English through their own learning habits.

Keywords
Interactive system Online learning algorithm Android Mobile learning
Published
2024-07-17
Appears in
SpringerLink
http://dx.doi.org/10.1007/978-3-031-63130-6_40
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