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ArtsIT, Interactivity and Game Creation. 12th EAI International Conference, ArtsIT 2023, São Paulo, Brazil, November 27-29, 2023, Proceedings, Part II

Research Article

Soundscape to Music: Experiences in an Additive Manufacturing Open Lab

Cite
BibTeX Plain Text
  • @INPROCEEDINGS{10.1007/978-3-031-55312-7_18,
        author={Laureana Stelmastchuk Benassi Fontolan},
        title={Soundscape to Music: Experiences in an Additive Manufacturing Open Lab},
        proceedings={ArtsIT, Interactivity and Game Creation. 12th EAI International Conference, ArtsIT 2023, S\"{a}o Paulo, Brazil, November 27-29, 2023, Proceedings, Part II},
        proceedings_a={ARTSIT PART 2},
        year={2024},
        month={3},
        keywords={Additive Manufacturing Field Recording Audio Art},
        doi={10.1007/978-3-031-55312-7_18}
    }
    
  • Laureana Stelmastchuk Benassi Fontolan
    Year: 2024
    Soundscape to Music: Experiences in an Additive Manufacturing Open Lab
    ARTSIT PART 2
    Springer
    DOI: 10.1007/978-3-031-55312-7_18
Laureana Stelmastchuk Benassi Fontolan1,*
  • 1: CTI Renato Archer
*Contact email: lfontolan@cti.gov.br

Abstract

The CTI Renato Archer’s Open Laboratories have their own ambience, the lo-fi soundscape mostly hidden in the routine of researchers is an important part of the act of experiencing the work space and trying to reach a higher level of awareness about the surroundings through sound is part of a more compelling path to understand the space and how the interactions between individuals and machines develop. By recording the soundscape during routine work fabricating objects using Additive Manufacturing (AM) and conducing experiments, this work aims to bring to the foreground the sound layers emanating from the machines and materials used at the 3D Print Open Lab (LAprint) and the Micro and Nanoimaging Open Lab (LAimage), blending it with musical instruments to generate compositions. The musical instruments used to add to the soundscape tracks were a Clarinet, a Baglama, a PVC flute and Mouth Harps. For all instruments, 3D printed objects were fabricated and used as accessories, such as clarinet reeds and guitar picks. All recordings were made with a TASCAM DR-07X and treated with Audacity 1.3 software. The detachment from the vision perspective of the space by isolating sounds provides a more accurate analysis of the machine components activated in each routine. In addition to the art produced, the recordings can be useful for teaching, equipment troubleshooting and it has a particular important role for presenting technologies to people with blindness and visual impairment.

Keywords
Additive Manufacturing Field Recording Audio Art
Published
2024-03-21
Appears in
SpringerLink
http://dx.doi.org/10.1007/978-3-031-55312-7_18
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