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Intelligent Systems and Machine Learning. First EAI International Conference, ICISML 2022, Hyderabad, India, December 16-17, 2022, Proceedings, Part I

Research Article

Movie Synchronization System Using Web Socket Based Protocol

Cite
BibTeX Plain Text
  • @INPROCEEDINGS{10.1007/978-3-031-35078-8_19,
        author={Amar Shukla and Thipendra Pal Singh and Vikas Mishra and Garima Goyal and Ishita Kanwar and Gauraang Sharma and Tanupriya Choudhury},
        title={Movie Synchronization System Using Web Socket Based Protocol},
        proceedings={Intelligent Systems and Machine Learning. First EAI International Conference, ICISML 2022, Hyderabad, India, December 16-17, 2022, Proceedings, Part I},
        proceedings_a={ICISML},
        year={2023},
        month={7},
        keywords={Movie Synchronization Web Socket Protocol Web Application Client Server Model},
        doi={10.1007/978-3-031-35078-8_19}
    }
    
  • Amar Shukla
    Thipendra Pal Singh
    Vikas Mishra
    Garima Goyal
    Ishita Kanwar
    Gauraang Sharma
    Tanupriya Choudhury
    Year: 2023
    Movie Synchronization System Using Web Socket Based Protocol
    ICISML
    Springer
    DOI: 10.1007/978-3-031-35078-8_19
Amar Shukla1,*, Thipendra Pal Singh1, Vikas Mishra1, Garima Goyal1, Ishita Kanwar1, Gauraang Sharma1, Tanupriya Choudhury1
  • 1: School of Computer Science, University of Petroleum and Energy Studies (UPES), Dehradun
*Contact email: ashukla@ddn.upes.ac.in

Abstract

On a global scale, the Web is a platform that allows universal reach via a variety of communication channels. Whenever there is a newly developed multimedia system or a newly designed web site available, it prevents people from losing track of information that has been shared. Moreover, online streaming, which is a billion-dollar industry, offers a unique opportunity to recast viewing of video from a passive activity into a socially engaged activity by transforming it from a passive event into an online network. Our motivation for developing a multimedia system is to create a movie sync system that allows the user to utilize their own experiences. For the development of this synchronization system, we used the web socket protocol, which allows us to create a collaborative control system over the screen. Due to this, a user can use the prebuffer approach for any multimedia content on the web and can use less bandwidth.

Keywords
Movie Synchronization Web Socket Protocol Web Application Client Server Model
Published
2023-07-10
Appears in
SpringerLink
http://dx.doi.org/10.1007/978-3-031-35078-8_19
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