
Research Article
Movie Synchronization System Using Web Socket Based Protocol
@INPROCEEDINGS{10.1007/978-3-031-35078-8_19, author={Amar Shukla and Thipendra Pal Singh and Vikas Mishra and Garima Goyal and Ishita Kanwar and Gauraang Sharma and Tanupriya Choudhury}, title={Movie Synchronization System Using Web Socket Based Protocol}, proceedings={Intelligent Systems and Machine Learning. First EAI International Conference, ICISML 2022, Hyderabad, India, December 16-17, 2022, Proceedings, Part I}, proceedings_a={ICISML}, year={2023}, month={7}, keywords={Movie Synchronization Web Socket Protocol Web Application Client Server Model}, doi={10.1007/978-3-031-35078-8_19} }
- Amar Shukla
Thipendra Pal Singh
Vikas Mishra
Garima Goyal
Ishita Kanwar
Gauraang Sharma
Tanupriya Choudhury
Year: 2023
Movie Synchronization System Using Web Socket Based Protocol
ICISML
Springer
DOI: 10.1007/978-3-031-35078-8_19
Abstract
On a global scale, the Web is a platform that allows universal reach via a variety of communication channels. Whenever there is a newly developed multimedia system or a newly designed web site available, it prevents people from losing track of information that has been shared. Moreover, online streaming, which is a billion-dollar industry, offers a unique opportunity to recast viewing of video from a passive activity into a socially engaged activity by transforming it from a passive event into an online network. Our motivation for developing a multimedia system is to create a movie sync system that allows the user to utilize their own experiences. For the development of this synchronization system, we used the web socket protocol, which allows us to create a collaborative control system over the screen. Due to this, a user can use the prebuffer approach for any multimedia content on the web and can use less bandwidth.