About | Contact Us | Register | Login
ProceedingsSeriesJournalsSearchEAI
Design, Learning, and Innovation. 7th EAI International Conference, DLI 2022, Faro, Portugal, November 21-22, 2022, Proceedings

Research Article

The Use of Adaptive VR Environments to Foster Students Learning in Multilingual Study Guidance

Cite
BibTeX Plain Text
  • @INPROCEEDINGS{10.1007/978-3-031-31392-9_8,
        author={Emma Edstrand and Jeanette Sj\o{}berg and Sylvana Sofkova Hashemi},
        title={The Use of Adaptive VR Environments to Foster Students Learning in Multilingual Study Guidance},
        proceedings={Design, Learning, and Innovation. 7th EAI International Conference, DLI 2022, Faro, Portugal, November 21-22, 2022, Proceedings},
        proceedings_a={DLI},
        year={2023},
        month={4},
        keywords={Co-design Design-based research Learning Multilingual study guidance Virtual reality},
        doi={10.1007/978-3-031-31392-9_8}
    }
    
  • Emma Edstrand
    Jeanette Sjöberg
    Sylvana Sofkova Hashemi
    Year: 2023
    The Use of Adaptive VR Environments to Foster Students Learning in Multilingual Study Guidance
    DLI
    Springer
    DOI: 10.1007/978-3-031-31392-9_8
Emma Edstrand1,*, Jeanette Sjöberg1, Sylvana Sofkova Hashemi1
  • 1: Halmstad University, Kristian IV:S Väg 3
*Contact email: emma.edstrand@hh.se

Abstract

Recently, the use of immersive technology has gained an increasingly interest in teaching. Virtual reality (VR) is an example of a resource offering prominent potentials for students’ learning. The purpose of the study is to investigate the ways adaptive VR environments can foster students learning in multilingual study guidance. There are large differences at a national level in how multilingual study guidance is designed. Based on a co-design approach, combining methods of action research and design-based research, this study seeks answers to how to didactically design multilingual study guidance for promoting the development of students’ conceptual knowledge with adaptive VR environments. Expected outcomes of the study can be related to the development of a didactically adaptive multilingual study guidance with the purpose to promote students’ conceptual knowledge by means of adaptive VR environment. These results will be based on the development process leading to a didactical design of multilingual study guidance with adaptive VR environments, which will be tested in collaboration between teachers, students, VR designer and researchers.

Keywords
Co-design Design-based research Learning Multilingual study guidance Virtual reality
Published
2023-04-30
Appears in
SpringerLink
http://dx.doi.org/10.1007/978-3-031-31392-9_8
Copyright © 2022–2025 ICST
EBSCOProQuestDBLPDOAJPortico
EAI Logo

About EAI

  • Who We Are
  • Leadership
  • Research Areas
  • Partners
  • Media Center

Community

  • Membership
  • Conference
  • Recognition
  • Sponsor Us

Publish with EAI

  • Publishing
  • Journals
  • Proceedings
  • Books
  • EUDL