
Research Article
A Comparison of Discrete Event Simulator and Real-Time Emulator for Mobile Ad Hoc Network
@INPROCEEDINGS{10.1007/978-3-031-30237-4_6, author={Jingzhi Wang and Penghui Hu and Yixin Zhang and Jian Wang}, title={A Comparison of Discrete Event Simulator and Real-Time Emulator for Mobile Ad Hoc Network}, proceedings={Machine Learning and Intelligent Communication. 7th EAI International Conference, MLICOM 2022, Virtual Event, October 23-24, 2022, Proceedings}, proceedings_a={MLICOM}, year={2023}, month={4}, keywords={Network Simulator Emulator MANET SDN Docker}, doi={10.1007/978-3-031-30237-4_6} }
- Jingzhi Wang
Penghui Hu
Yixin Zhang
Jian Wang
Year: 2023
A Comparison of Discrete Event Simulator and Real-Time Emulator for Mobile Ad Hoc Network
MLICOM
Springer
DOI: 10.1007/978-3-031-30237-4_6
Abstract
Network research requires testing tools to evaluate new protocols and algorithms. Since implementing and verifying these protocols and algorithms on real network devices is time-consuming and costly, widely-used tools often run in virtual environments to reproduce the behavior of real networks. These tools can be divided into simulators and emulators. Unlike simulator, which is mature and widely used in network research, emulators are relatively new and still developing, especially those based on the latest virtualization technologies. The most common application scenario of an emulator is Software Defined Network (SDN). Still, it has a great development prospect in Mobile Ad hoc Network (MANET) research. In an ad hoc network, nodes are equivalent; each node acts as a router. Large-scale MANET simulations with a simulator often take a long time, while real-time emulators do not. However, although the strong expansion capability of the newly proposed emulator is suitable for MANET, it lacks the mobility and scenario model necessary. In this paper, the discrete event simulator and real-time emulator are thoroughly compared, the parameters and performance of the classical simulator and emulator are compared, the development trend of the emulator is summarized, and open issues are proposed.