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Collaborative Computing: Networking, Applications and Worksharing. 18th EAI International Conference, CollaborateCom 2022, Hangzhou, China, October 15-16, 2022, Proceedings, Part I

Research Article

Edge Federated Learning for Social Profit Optimality: A Cooperative Game Approach

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BibTeX Plain Text
  • @INPROCEEDINGS{10.1007/978-3-031-24383-7_8,
        author={Wenyuan Zhang and Guangjun Wu and Yongfei Liu and Binbin Li and Jiawei Sun},
        title={Edge Federated Learning for Social Profit Optimality: A Cooperative Game Approach},
        proceedings={Collaborative Computing: Networking, Applications and Worksharing. 18th EAI International Conference, CollaborateCom 2022, Hangzhou, China, October 15-16, 2022, Proceedings, Part I},
        proceedings_a={COLLABORATECOM},
        year={2023},
        month={1},
        keywords={Federated learning Cooperative game Internet of Things Contribution evaluation},
        doi={10.1007/978-3-031-24383-7_8}
    }
    
  • Wenyuan Zhang
    Guangjun Wu
    Yongfei Liu
    Binbin Li
    Jiawei Sun
    Year: 2023
    Edge Federated Learning for Social Profit Optimality: A Cooperative Game Approach
    COLLABORATECOM
    Springer
    DOI: 10.1007/978-3-031-24383-7_8
Wenyuan Zhang1, Guangjun Wu1,*, Yongfei Liu1, Binbin Li1, Jiawei Sun1
  • 1: Institute of Information Engineering, Chinese Academy of Sciences
*Contact email: wuguangjun@iie.ac.cn

Abstract

As an emerging machine learning paradigm, federated learning satisfies people’s privacy protection for private data properties to a certain extent. Especially in the field of Internet of Things (IoT), edge federated learning (EFL) allows edge devices to save private data locally when collaborative training. Most studies regard edge devices as rational and independent individuals, and use non-cooperative game methods to motivate devices to participate in training and maximize individual interests. But few studies have considered the fact that devices belonging to government or social construction agencies are more concerned with overall benefits than individual ones. In this paper, we propose an incentive mechanism for edge cooperative federated learning: ECFL. From the perspective of overall benefit, ECFL will fairly identify the contribution of edge devices and ensure the overall social benefit of the cooperative system. First, we propose a method of Shapley Value contribution degree estimated by Integrated Gradients based on the method of cooperative game (IG-Shapley Value). This method can quantitatively evaluate the contribution that edge devices provide to the model at each round of training in a fine-grained manner. At the same time, based on IG-Shapley Value, we design a collaborative contribution-aware aggregation algorithm IG-Fedavg. In order to maximize the overall social benefit, we consider the communication, storage and computing overhead of edge devices, and make joint optimization with reference to the contribution of edge devices. Extensive experimental results show that our proposed method can still make the model converge faster and achieve better performance when the overall profit is improved by more than 30%.

Keywords
Federated learning Cooperative game Internet of Things Contribution evaluation
Published
2023-01-25
Appears in
SpringerLink
http://dx.doi.org/10.1007/978-3-031-24383-7_8
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