
Research Article
Methodological Creation of HDRI from 360-Degree Camera - Case Study
@INPROCEEDINGS{10.1007/978-3-031-17292-2_7, author={Maria Peteva}, title={Methodological Creation of HDRI from 360-Degree Camera - Case Study}, proceedings={Computer Science and Education in Computer Science. 18th EAI International Conference, CSECS 2022, On-Site and Virtual Event, June 24-27, 2022, Proceedings}, proceedings_a={CSECS}, year={2022}, month={11}, keywords={360-degree images HDRI Cubemap}, doi={10.1007/978-3-031-17292-2_7} }
- Maria Peteva
Year: 2022
Methodological Creation of HDRI from 360-Degree Camera - Case Study
CSECS
Springer
DOI: 10.1007/978-3-031-17292-2_7
Abstract
Panoramic imagery has been used in a variety of ways in many industries - cinema, architecture, entertainment. With the steady rise of 360-degree images and VR, the creation of realistic environments for industry purposes has come even close to CG artists. 360-degree cameras have enabled users to take even more control of lightning and HDRI in their own hands by creating their own images. This paper focuses on the process of creating an HDRI through a 360-degree camera within a commercial price rate while also investigating artifacts and errors during the process.
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