About | Contact Us | Register | Login
ProceedingsSeriesJournalsSearchEAI
ArtsIT, Interactivity and Game Creation. Creative Heritage. New Perspectives from Media Arts and Artificial Intelligence. 10th EAI International Conference, ArtsIT 2021, Virtual Event, December 2-3, 2021, Proceedings

Research Article

Toward Injury-Aware Game Design

Download(Requires a free EAI acccount)
4 downloads
Cite
BibTeX Plain Text
  • @INPROCEEDINGS{10.1007/978-3-030-95531-1_8,
        author={Marinel Tinnirello and Ying Zhu and Steven Kane},
        title={Toward Injury-Aware Game Design},
        proceedings={ArtsIT, Interactivity and Game Creation. Creative Heritage. New Perspectives from Media Arts and Artificial Intelligence. 10th EAI International Conference, ArtsIT 2021, Virtual Event, December 2-3, 2021, Proceedings},
        proceedings_a={ARTSIT},
        year={2022},
        month={2},
        keywords={Game design Gaming injuries Injury prevention},
        doi={10.1007/978-3-030-95531-1_8}
    }
    
  • Marinel Tinnirello
    Ying Zhu
    Steven Kane
    Year: 2022
    Toward Injury-Aware Game Design
    ARTSIT
    Springer
    DOI: 10.1007/978-3-030-95531-1_8
Marinel Tinnirello1, Ying Zhu2,*, Steven Kane3
  • 1: Marist College
  • 2: Georgia State University
  • 3: Wellstar Atlanta Medical Center
*Contact email: yzhu@gsu.edu

Abstract

As video games and esports continue to grow in popularity, gaming injuries are also on the rise. In recent years, medical professionals have placed greater emphasis on preventing and treating gaming injuries and proposed specific gaming health guidelines. However, the game industry and game research community have not done enough to address the hazards of gaming injuries or raise awareness about such hazards to players, parents, and game designers. In this paper, we propose a framework of injury-aware game design that addresses the two main causes of gaming injuries: prolonged gaming and repetitive microtrauma. We have identified a set of injury-aware game design techniques to help raise awareness of gaming-related hazards, promote healthy gaming behavior, and optimize gameplay to prevent injuries. We believe an effective way to deliver gaming-related health information to game players is through games themselves. To demonstrate this framework, we have developed an injury-aware game and conducted a user study with players and game designers. The results from the proof-of-concept game and user study show that both players and designers have a positive reception to the idea of implementing more inclusive measures into games, with nearly all participants of the user study being interested in the idea of hand exercise recommendations.

Keywords
Game design Gaming injuries Injury prevention
Published
2022-02-10
Appears in
SpringerLink
http://dx.doi.org/10.1007/978-3-030-95531-1_8
Copyright © 2021–2025 ICST
EBSCOProQuestDBLPDOAJPortico
EAI Logo

About EAI

  • Who We Are
  • Leadership
  • Research Areas
  • Partners
  • Media Center

Community

  • Membership
  • Conference
  • Recognition
  • Sponsor Us

Publish with EAI

  • Publishing
  • Journals
  • Proceedings
  • Books
  • EUDL