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ArtsIT, Interactivity and Game Creation. Creative Heritage. New Perspectives from Media Arts and Artificial Intelligence. 10th EAI International Conference, ArtsIT 2021, Virtual Event, December 2-3, 2021, Proceedings

Research Article

Design Patterns of Health Animation – Scaling Pattern Languages Into a New Domain

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  • @INPROCEEDINGS{10.1007/978-3-030-95531-1_26,
        author={Katja Thyra Pedersen and Peter Vistisen and Mette Terp H\`{u}ybye and Janni Str\`{u}m},
        title={Design Patterns of Health Animation -- Scaling Pattern Languages Into a New Domain},
        proceedings={ArtsIT, Interactivity and Game Creation. Creative Heritage. New Perspectives from Media Arts and Artificial Intelligence. 10th EAI International Conference, ArtsIT 2021, Virtual Event, December 2-3, 2021, Proceedings},
        proceedings_a={ARTSIT},
        year={2022},
        month={2},
        keywords={Health animation Design patterns Danish study},
        doi={10.1007/978-3-030-95531-1_26}
    }
    
  • Katja Thyra Pedersen
    Peter Vistisen
    Mette Terp Høybye
    Janni Strøm
    Year: 2022
    Design Patterns of Health Animation – Scaling Pattern Languages Into a New Domain
    ARTSIT
    Springer
    DOI: 10.1007/978-3-030-95531-1_26
Katja Thyra Pedersen1, Peter Vistisen2,*, Mette Terp Høybye1, Janni Strøm1
  • 1: Research Unit, Elective Surgery Center
  • 2: Department of Communication and Psychology
*Contact email: vistisen@id.aau.dk

Abstract

This paper presents the results of a Danish study on the scaling of the design approach of design pattern languages into the context of citizen-oriented health animation. We propose that the use of design patterns, and the development of an emerging pattern library of health animation patterns, can support the design of more informative and useful animations visualizing health information. We mapped 72 Danish citizen-oriented animation products into 23 design categories, including both form-related and content-related elements. We used the design pattern approach to systematize the state-of-art animations to enable an overview of approaches typically applied in health animation across different institutions, producers, and target audiences. We discuss how design patterns can be appropriated from previous uses in e.g. architecture and digital design into a health communication context, and through a pilot split-test we discuss both the benefits but also the limitations of using the design pattern approach to design new health animations.

Keywords
Health animation Design patterns Danish study
Published
2022-02-10
Appears in
SpringerLink
http://dx.doi.org/10.1007/978-3-030-95531-1_26
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