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ArtsIT, Interactivity and Game Creation. Creative Heritage. New Perspectives from Media Arts and Artificial Intelligence. 10th EAI International Conference, ArtsIT 2021, Virtual Event, December 2-3, 2021, Proceedings

Research Article

Facilitating Mixed Reality Public Participation for Modern Construction Projects: Guiding Project Planners with a Configurator

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  • @INPROCEEDINGS{10.1007/978-3-030-95531-1_19,
        author={Lena T. Schramm and Anuja Hariharan and Tobias G\o{}tz and Jonas Fegert and Andreas P. Schmidt},
        title={Facilitating Mixed Reality Public Participation for Modern Construction Projects: Guiding Project Planners with a Configurator},
        proceedings={ArtsIT, Interactivity and Game Creation. Creative Heritage. New Perspectives from Media Arts and Artificial Intelligence. 10th EAI International Conference, ArtsIT 2021, Virtual Event, December 2-3, 2021, Proceedings},
        proceedings_a={ARTSIT},
        year={2022},
        month={2},
        keywords={Public participation Mixed reality Construction projects Product configuration},
        doi={10.1007/978-3-030-95531-1_19}
    }
    
  • Lena T. Schramm
    Anuja Hariharan
    Tobias Götz
    Jonas Fegert
    Andreas P. Schmidt
    Year: 2022
    Facilitating Mixed Reality Public Participation for Modern Construction Projects: Guiding Project Planners with a Configurator
    ARTSIT
    Springer
    DOI: 10.1007/978-3-030-95531-1_19
Lena T. Schramm1,*, Anuja Hariharan1, Tobias Götz2, Jonas Fegert3, Andreas P. Schmidt4
  • 1: CAS Software AG
  • 2: Justus-Liebig-Universität Gießen
  • 3: FZI Research Center for Information Technology
  • 4: Karlsruhe University of Applied Sciences
*Contact email: lena.schramm@cas.de

Abstract

Digital public participation formats are an emerging and accessible way to involve diverse groups of citizens in construction projects in their local area. Particularly, mixed reality can help project initiators to visualize the planned changes to the city landscape in an easy and understandable way, enabling people to participate in a creative manner. However, this technology is challenging for most project initiators, as it requires an extensive technical and/or domain experience. Besides that, specialized hardware and experienced staff is required. An easy on-boarding process, which introduces mixed reality step-by-step and offers assistance by external service providers could promote both adoption and usage. In this paper, we present the design process and resulting concept of a configurator for a public participation platform, that aims to guide initiators with different levels of technical knowledge. Besides detailing the design and development process of the prototype, we will present the preliminary results of our evaluation. The interview partners provided positive feedback on the usage of our configurator. Moreover, different approaches are necessary for the public and private sector when configuring and purchasing their participation solution. Finally, we highlight areas that are still in need of further work, such as the compliance with the regulations for public institutions and address further promising areas of research.

Keywords
Public participation Mixed reality Construction projects Product configuration
Published
2022-02-10
Appears in
SpringerLink
http://dx.doi.org/10.1007/978-3-030-95531-1_19
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