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Intelligent Technologies for Interactive Entertainment. 12th EAI International Conference, INTETAIN 2020, Virtual Event, December 12-14, 2020, Proceedings

Research Article

Is Learning by Teaching an Effective Approach in Mixed-Reality Robotic Training Systems?

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  • @INPROCEEDINGS{10.1007/978-3-030-76426-5_12,
        author={Filippo Gabriele Prattic\'{o} and Francisco Navarro Merino and Fabrizio Lamberti},
        title={Is Learning by Teaching an Effective Approach in Mixed-Reality Robotic Training Systems?},
        proceedings={Intelligent Technologies for Interactive Entertainment. 12th EAI International Conference, INTETAIN 2020, Virtual Event, December 12-14, 2020, Proceedings},
        proceedings_a={INTETAIN},
        year={2021},
        month={5},
        keywords={Mixed-reality robotic training system Learning by teaching Human-Robot Interaction Robotic teachable agent},
        doi={10.1007/978-3-030-76426-5_12}
    }
    
  • Filippo Gabriele Pratticò
    Francisco Navarro Merino
    Fabrizio Lamberti
    Year: 2021
    Is Learning by Teaching an Effective Approach in Mixed-Reality Robotic Training Systems?
    INTETAIN
    Springer
    DOI: 10.1007/978-3-030-76426-5_12
Filippo Gabriele Pratticò1,*, Francisco Navarro Merino1, Fabrizio Lamberti1
  • 1: Dipartimento di Automatica e Informatica
*Contact email: filippogabriele.prattico@polito.it

Abstract

In recent years, there has been an increasing interest in the extended reality training systems (XRTSs), including an expanding integration of such systems in actual training programs of industry and educational institutions. Despite pedagogists had developed multiple didactic models with the aim of ameliorating the effectiveness of knowledge transfer, the vast majority of XRTSs are sticking to the practice of adapting the traditional model approach. Besides, other approaches are started to be considered, like the Learning by Teaching (LBT), but for other kinds of intelligent training systems like those involving service robots. In the presented work, a mixed-reality robotic training system (MRRTS) devised with the capability of supporting the LBT is presented. A study involving electronic engineering students with the aim of evaluating the effectiveness of the LBT pedagogical model when applied to a MRRTS by comparing it with a consolidated approach is performed. Results indicated that while both approaches granted a good knowledge transfer, the LBT was far superior in terms of long-term retention of the information at the cost of a higher time spent in training.

Keywords
Mixed-reality robotic training system Learning by teaching Human-Robot Interaction Robotic teachable agent
Published
2021-05-19
Appears in
SpringerLink
http://dx.doi.org/10.1007/978-3-030-76426-5_12
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