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Communications and Networking. 14th EAI International Conference, ChinaCom 2019, Shanghai, China, November 29 – December 1, 2019, Proceedings, Part I

Research Article

Distributed Task Splitting and Offloading in Mobile Edge Computing

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  • @INPROCEEDINGS{10.1007/978-3-030-41114-5_3,
        author={Yanling Ren and Zhihui Weng and Yuanjiang Li and Zhibin Xie and Kening Song and Xiaolei Sun},
        title={Distributed Task Splitting and Offloading in Mobile Edge Computing},
        proceedings={Communications and Networking. 14th EAI International Conference, ChinaCom 2019, Shanghai, China, November 29 -- December 1, 2019, Proceedings, Part I},
        proceedings_a={CHINACOM},
        year={2020},
        month={2},
        keywords={Mobile edge computing Offload strategy Game theory},
        doi={10.1007/978-3-030-41114-5_3}
    }
    
  • Yanling Ren
    Zhihui Weng
    Yuanjiang Li
    Zhibin Xie
    Kening Song
    Xiaolei Sun
    Year: 2020
    Distributed Task Splitting and Offloading in Mobile Edge Computing
    CHINACOM
    Springer
    DOI: 10.1007/978-3-030-41114-5_3
Yanling Ren, Zhihui Weng, Yuanjiang Li, Zhibin Xie,*, Kening Song, Xiaolei Sun
    *Contact email: xiezhibin@just.edu.cn

    Abstract

    With the rapid development of the mobile internet, many emerging compute-intensive and data-intensive tasks are extremely sensitive to latency and cannot be implemented on mobile devices (MDs). To solve this problem, mobile edge computing (MEC) appears to be a promising solution. In this paper, we propose a distributed task splitting and offloading algorithm (DSOA) for the scenario of multi-device and multi-MEC servers in ultra-dense networks (UDN). In the proposed scheme, the MDs can perform their tasks locally or offload suitable percentage of tasks to the MEC server. The optimization goal is to minimize the overall task computation time. Since the MDs are selfish, we propose a game theory approach to achieve optimal global computation time. Finally, the numerical simulation results verify that the algorithm can effectively reduce global computation time.

    Keywords
    Mobile edge computing Offload strategy Game theory
    Published
    2020-02-27
    Appears in
    SpringerLink
    http://dx.doi.org/10.1007/978-3-030-41114-5_3
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