Research Article
Development of a Pervasive Game for ADHD Children
@INPROCEEDINGS{10.1007/978-3-030-06134-0_56, author={Jes\^{u}s Gallardo and Carmelo L\^{o}pez and Antonio Aguelo and Bel\^{e}n Cebri\^{a}n and Teresa Coma and Eva Cerezo}, title={Development of a Pervasive Game for ADHD Children}, proceedings={Interactivity, Game Creation, Design, Learning, and Innovation. 7th EAI International Conference, ArtsIT 2018, and 3rd EAI International Conference, DLI 2018, ICTCC 2018, Braga, Portugal, October 24--26, 2018, Proceedings}, proceedings_a={ARTSIT \& DLI}, year={2019}, month={1}, keywords={Pervasive game Interactive space ADHD}, doi={10.1007/978-3-030-06134-0_56} }
- Jesús Gallardo
Carmelo López
Antonio Aguelo
Belén Cebrián
Teresa Coma
Eva Cerezo
Year: 2019
Development of a Pervasive Game for ADHD Children
ARTSIT & DLI
Springer
DOI: 10.1007/978-3-030-06134-0_56
Abstract
The field of pervasive games is gaining importance in the last times. These games are characterized by exceeding the usual dimensions of time, space and social component that are present in traditional games. These games are usually played in an interactive space, in which several user interfaces following a multimodal approach work together to obtain the pervasive game experience. Pervasive games have proven to be useful in several fields, including the educational one. Here, we introduce , a pervasive game directed towards children with Attention Deficit Hyperactivity Disorder. The game has been designed with the help of pedagogues so that it really matches some educational goals. The game is made up of some that integrate different kinds of interaction: gestural, tangible, etc. The game has been developed following a methodological approach developed as a previous work. In this paper, the main features of the game, focusing on its different missions and their educational goals, are explained.